Can I get a collided triangle by using Bullet

bshsqa
Posts: 3
Joined: Wed Dec 30, 2015 12:03 pm

Can I get a collided triangle by using Bullet

Post by bshsqa »

Hello, I have a question of the bullet collision.

The question of mine is about contact point.

When two triangle meshes are collided, bullet returns the contact point and the contact normal.

But, exactly what I want to know is not the world space's contact point but a collided triangles.

I have to use the collided triangles for my work, so, I wonder the bullet physics can give me the information.

If you know how to get the collided triangle, please let me know about it.

thank you.