I am benchmarking a few physics engine for a coin stacking simulation I am trying to build.
One problem I am having is that once I start staking multiple layers of objects, the coins (I am using a simple cylinder shape) start sinking into each other and warping all over the place.
Here is what I am talking about : (gravity is at (0, 0, -10), all coins have the same mass)
https://gfycat.com/DescriptiveDimwittedFlee
The desired behaviour should look something like this, minus the "bouncing around" (this is using box2d, simulating my coin as rectangles) :
https://gfycat.com/NecessaryUnripeBeaver
You can reproduce this behaviour with the basic sample, (5x5x5 boxes), by adding boxes to the y axis (5x30x5)
Thank you for your help
