ray testing btCylinderShape
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- Posts: 43
- Joined: Wed Mar 04, 2015 6:16 pm
ray testing btCylinderShape
Can anyone tell me if btCylinderShape is ment to register a collision if the ray starts from inside the cylinder? The reason I ask is because I see it randomly giving a collision when the ray starts on the inside. Mostly it doesn't but once and a while it does.