Hello.
Is this reasonable to start library bullet investigation if the following task whould be solved:
to make forward and inverse kinematic ( preferably without using physics ) for cranes( essentially it is something like robotics)?
thanks.
Bullet for kinematic
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Re: Bullet for kinematic
No probably not. Bullet doesn't have any IK or even FK utilities. You'd have to find them elsewhere or write them yourself. FK should be relatively easy to write but IK is trickier.
If you don't want "physics" then it sounds like you just need visualization. Bullet doesn't even come with its own visualization utilities, unless you consider the Demo framework as such -- it uses GLut.
If you don't want "physics" then it sounds like you just need visualization. Bullet doesn't even come with its own visualization utilities, unless you consider the Demo framework as such -- it uses GLut.