How to have walking character

white_waluigi
Posts: 14
Joined: Sat Nov 09, 2013 3:20 pm

How to have walking character

Post by white_waluigi »

Whats the best way to create a walinkg character with bulletphysics? I know theres btkinematiccharactercontroller and the way to just use a capsule dynamic with fixed angle, but neither works satisfying. So whats the best way to create a walking character within bullet?
I'd be good if he could climb stairs, jump, walk uf slopes and not slide down when not moving.
bwelch
Posts: 48
Joined: Thu Dec 12, 2013 4:04 pm

Re: How to have walking character

Post by bwelch »

I saw this when I was checking out the other forum section last week. Maybe it would give you a foundation?

http://www.bulletphysics.org/Bullet/php ... =17&t=7855
white_waluigi
Posts: 14
Joined: Sat Nov 09, 2013 3:20 pm

Re: How to have walking character

Post by white_waluigi »

Woah, thats one hell of an overkill, I just want to move a character through a level.