Whats the best way to create a walinkg character with bulletphysics? I know theres btkinematiccharactercontroller and the way to just use a capsule dynamic with fixed angle, but neither works satisfying. So whats the best way to create a walking character within bullet?
I'd be good if he could climb stairs, jump, walk uf slopes and not slide down when not moving.
How to have walking character
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Re: How to have walking character
I saw this when I was checking out the other forum section last week. Maybe it would give you a foundation?
http://www.bulletphysics.org/Bullet/php ... =17&t=7855
http://www.bulletphysics.org/Bullet/php ... =17&t=7855
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- Posts: 14
- Joined: Sat Nov 09, 2013 3:20 pm
Re: How to have walking character
Woah, thats one hell of an overkill, I just want to move a character through a level.