Hi, very basic question here:
If one box is fully inside another box, does it detect a collision then, or are collisions only found when the boundaries of the boxes intersect somewhere?
Thanks!
Collisions for enclosed boxes
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- Posts: 109
- Joined: Tue May 01, 2012 10:42 am
Re: Collisions for enclosed boxes
Nobody know if collisions are detected is a cube is fully inside another cube?
I thought this would be a very basic question, and it's also relevant if you are considering tunneling etc.
Please, anyone?
I thought this would be a very basic question, and it's also relevant if you are considering tunneling etc.
Please, anyone?
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- Posts: 463
- Joined: Fri Nov 30, 2012 4:50 am
Re: Collisions for enclosed boxes
You would have guessed that it would be in the documentation somewhere, but yea, it's nowhere to be found. Not sure about all collision detection methods, but the box-box should return that two boxes are in collision even if they aren't touching, unfortunately I don't have time to check just right now. Not sure error correction would work though, that is supposed to work at collision points, which a box in box will have none of.STTrife wrote:Nobody know if collisions are detected is a cube is fully inside another cube?
I thought this would be a very basic question, and it's also relevant if you are considering tunneling etc.