example code of actual implementations?
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example code of actual implementations?
Are there any resources of example code of a game using bullet physics? The documentation is good and the plethora of tutorials are wonderful, but not enough. Being able to copy/paste and modify some simple things (like how to set up and start a motor on a joint) would greatly simplify something that would take me a long time to research and implement from scratch.
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Re: example code of actual implementations?
You could check out SuperTuxKart, it uses Bullet and is open source:
http://supertuxkart.sourceforge.net/
http://sourceforge.net/p/supertuxkart/c ... c/physics/
There is also a basic open source game engine using Ogre, called GameKit, see http://gamekit.googlecode.com
Other open source integrations with Bullet are the Maya Dynamica plugin (http://dynamica.googlecode.com), and Blender and the Blender Game Engine.
The best way to learn about Bullet is to experiment with the demos.
Thanks,
Erwin
http://supertuxkart.sourceforge.net/
http://sourceforge.net/p/supertuxkart/c ... c/physics/
There is also a basic open source game engine using Ogre, called GameKit, see http://gamekit.googlecode.com
Other open source integrations with Bullet are the Maya Dynamica plugin (http://dynamica.googlecode.com), and Blender and the Blender Game Engine.
The best way to learn about Bullet is to experiment with the demos.
Thanks,
Erwin