The compiler report
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Error 2 error C2719: '_B': formal parameter with __declspec(align('16')) won't be aligned C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\include\xmmintrin.h 186 1 bullet
Error 4 error C2719: '_B': formal parameter with __declspec(align('16')) won't be aligned C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\include\xmmintrin.h 187 1 bullet
Error 6 error C2719: '_B': formal parameter with __declspec(align('16')) won't be aligned C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\include\xmmintrin.h 188 1 bullet
Error 8 error C2719: '_B': formal parameter with __declspec(align('16')) won't be aligned C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\include\xmmintrin.h 189 1 bullet
Error 10 error C2719: '_B': formal parameter with __declspec(align('16')) won't be aligned C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\WPSDK\WP80\include\xmmintrin.h 190 1 bullet
But it look like the compiled lib are not compatible with my mesh data.
My game that already using bullet and work on IOS ANDROID and BB10 are having error in btTriangleMesh::addTriangle method
(all my mesh data are in floating point).
are there anyway to compile single precision bullet on windows phone 8 (visual studio 2012)?
Thank in advanced