hi,
I have two CompoundShape in collisionWorld, I hope that when two CompoundShape the minimum distance for a value, such as 1m, that the collision has occurred, what should I do?
Traversal the two CompoundShape and distance calculation using btGjkPairDetector?
thanks!
collision occurred by a distance
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Re: collision occurred by a distance
Can anyone think of an idea for me?
Thanks
Thanks