Hi,
I have a sphere (rigid body) on on a flat cube (static). Usually when I roll the sphere around on the cube I would get 1 manifold to indicate that I have contact.
However occasionally, I'll get back 0 (zero) manifolds even though, graphically and looking at the position that the 2 should be in contact.
Is it ever expected that after a simulation that, even though the two objects appear to be in contact, you would get 0 manifolds?
I can also reproduce this using contact callbacks.
Thanks.
occasionally getting zero manifolds
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- Posts: 13
- Joined: Tue Feb 28, 2012 7:51 am
Re: occasionally getting zero manifolds
This is just a guess, and might not actually be what's going on, but are the two bodies deactivated ?
I think that could result in you getting 0 manifolds, not sure.
I think that could result in you getting 0 manifolds, not sure.