FAQ

Jyavoc
Posts: 13
Joined: Fri Apr 05, 2013 6:19 am
Location: Pittsburgh, PA

FAQ

Post by Jyavoc »

Hey, I went to go check out the FAQ pdf stickied to the top of the forum; the link is dead. Does anyone have a copy of it?

I've found http://www.bulletphysics.org/mediawiki- ... _Questions which is hardly helpful, but I'm holding out minute hope that the FAQ will be of even moderate assistance...
jazztickets
Posts: 21
Joined: Tue Dec 29, 2009 12:48 am

Re: FAQ

Post by jazztickets »

https://github.com/GarageGames/Torque3D ... f?raw=true


What question are you trying to get an answer for?
Jyavoc
Posts: 13
Joined: Fri Apr 05, 2013 6:19 am
Location: Pittsburgh, PA

Re: FAQ

Post by Jyavoc »

I wasn't/am not entirely sure, because I'm neither lost nor perfectly certain. I primarily wanted to read the literature that existed first. Frequently-asked questions are frequently-asked, so they're never a bad thing to consult when first setting out.

Thanks for the link. I forgot to check the repo.
jazztickets
Posts: 21
Joined: Tue Dec 29, 2009 12:48 am

Re: FAQ

Post by jazztickets »

If you haven't already, check out the user manual: https://bullet.googlecode.com/svn/trunk ... Manual.pdf

It gives a pretty good overview of bullet

EDIT:
Hmm, link isn't really loading for some reason. If it doesn't for you, just download bullet and get the pdf from there
https://bullet.googlecode.com/files/bul ... ev2613.zip

also was going to mention that the pdf link i posted earlier wasn't the official repository, it just came up on google as a mirror.
Jyavoc
Posts: 13
Joined: Fri Apr 05, 2013 6:19 am
Location: Pittsburgh, PA

Re: FAQ

Post by Jyavoc »

Thanks, but I've already read through the manual, which was definitely helpful.