hi all!
I wish compile bullet lib with double precision... where I need to define BT_USE_DOUBLE_PRECISION?
I need to add as preprocessor definition to all the projects? (bulletCollision, bulletDynamics, bulletfileloader, linearmath..)
thanks in advance
compile bullet with double precision
-
- Posts: 21
- Joined: Tue Sep 07, 2010 12:38 am
Re: compile bullet with double precision
In CMake you can check USE_DOUBLE_PRECISION.
I never tested it, but I thought about trying it many times
I never tested it, but I thought about trying it many times

-
- Posts: 25
- Joined: Sat Dec 29, 2012 7:20 pm
Re: compile bullet with double precision
You need to define this in btScalar.h, or use CMake to set USE_DOUBLE_PRECISION.
-
- Posts: 11
- Joined: Mon Oct 12, 2009 11:47 am