Hello everybody.
I am new to this lib and forum. Iam trying to create some joints for my animated leg (3 bones), something like minimal ragdoll, but i am confused why is there 2 transform params? I was expecting just one (as "pivot" point), what should i put in there?
Thanks for your time.
btConeTwistConstraint A & B params
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- Posts: 9
- Joined: Wed Jun 27, 2012 7:51 am
Re: btConeTwistConstraint A & B params
This forum is obviously dead.
Thanks for nothing.
Thanks for nothing.
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- Posts: 8
- Joined: Wed Jun 27, 2012 9:13 am
Re: btConeTwistConstraint A & B params
one transform for the pivot point of body A, and one for the pivot point of body b.