Hello,
I have followed this tutorial: http://bulletphysics.org/mediawiki-1.5. ... om_scratch but I cannot compile my Hello World project. I get this error: "error: BulletDynamics/btBulletDynamicsCommon.h: No such file or directory". Framworks are in /Library/Frameworks and I have added them to Xcode project. Please help!
Thanks!
iOS SDK 4.3 and few compilation errors
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iOS SDK 4.3 and few compilation errors
Last edited by Matic on Sat Apr 09, 2011 8:33 am, edited 1 time in total.
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- Posts: 5
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Re: No such file or directory (Xcode- Framework)
I have successfuly included Frameworks in my project but I get following error: Lexical or Preprocessor Issue 'cstdlib' file not found? What can I do?
Thanks!
Thanks!
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Re: No such file or directory (Xcode- Framework)
so nobody is usinge Bullety Physics with iOS SDK 4.3? I really need some guidance. Thanks in advance for help!
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Re: No such file or directory (Xcode- Framework)
These are compilation errors. Any ideas?
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Re: iOS SDK 4.3 and few compilation errors
For all that have problems with Bullet Physics and Objective-C - change your Objective-C file to Objective-C++ and you can include Bullet Physics into OC file.
I need to compile Bullet Physics into Frameworks for iOS. What do I have to change in CMAKE file for iOS (ARM) compilation?
I need to compile Bullet Physics into Frameworks for iOS. What do I have to change in CMAKE file for iOS (ARM) compilation?
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Re: iOS SDK 4.3 and few compilation errors
Haven't tried to create a framwork, but you can easily create a static library for iOS by changing some minor stuff in the "Extras/AllBulletDemosOSX"-project and creating a new static library build target. I haven't managed to do the same with cmake.Matic wrote: I need to compile Bullet Physics into Frameworks for iOS. What do I have to change in CMAKE file for iOS (ARM) compilation?
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Re: iOS SDK 4.3 and few compilation errors
There is a tutorial with step by step instructions for integrating Bullet Physics with iOS 5.x and Apple's GLKit framework and OpenGL ES 2.0 http://www.informit.com/articles/article.aspx?p=1914612
The example code downloadable with the tutorial will get you started quickly and produces an interesting simulation.
The example code downloadable with the tutorial will get you started quickly and produces an interesting simulation.
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Re: iOS SDK 4.3 and few compilation errors
@ AffluentNerd Thanks for the tutorial link!
The latest SVN trunk should compile out-of-the-box for iOS when using premake. In a nutshell you can run the following commands to generate Xcode files with iOS support:
cd build
./premake_osx --ios xcode4
Apple contributed some unit tests and optimizations, which are included.
Thanks,
Erwin
The latest SVN trunk should compile out-of-the-box for iOS when using premake. In a nutshell you can run the following commands to generate Xcode files with iOS support:
cd build
./premake_osx --ios xcode4
Apple contributed some unit tests and optimizations, which are included.
Thanks,
Erwin