btHeightfieldShape and CCD

RoxXx88
Posts: 4
Joined: Sat Jun 09, 2012 10:24 am

btHeightfieldShape and CCD

Post by RoxXx88 »

Hi!

I'm developing a simple golf game, and I'm trying to enable CCD collison for the ball. Now I'm using a btHeightfieldShape fot the terrain, but the CCD seems to not work...Looking at CCDPhysicsDemo, I can see that all the boxes (the projectile and the other objects) have a swept radius and a motion threshold properly set. For a terrain (or a concave mesh in general) this values have sense? How can I enabled this kind of CCD?
RoxXx88
Posts: 4
Joined: Sat Jun 09, 2012 10:24 am

Re: btHeightfieldShape and CCD

Post by RoxXx88 »

Up...please...