Moin!
I'm trying to model the drivetrain for a BulletVehicle. This is not going to be a race car but rather a truck.

The problem is doing it the other way round: when gas = 0.0 but the clutch stays closed, the engine obviously doesn't drop to idle rpm but is being pushed by the rolling vehicle. To achieve that, I need the torque (force? see [0]) currently generated by the vehicle, don't I? BulletVehicle doesn't offer a function for that, I can just get a wheel's current rpm.
Do I have a fundamental error here or can you point me at how I could model this?
[0]: BulletVehicle.applyEngineForce(..) is named "Force". Is this really a linear force or rather a torque applied directly to the wheel?