i downloaded a basic demo on how to replace narrow collision detection in bullet
https://github.com/erwincoumans/experim ... basic_demo
the most stuff works like a charm ... i run my coll-det and compute the contact points.
Then i tried to add these points that bullet can handle these collisions.
Must i do more then these few steps?
Code: Select all
btManifoldResult contactPointResult(colObj0, colObj1);
btVector3 arg12(0,0,0);
btVector3 arg13(1,0,0);
btScalar depth = -1.0;
contactPointResult.addContactPoint(arg12, arg13, depth);
Best,
David