hi all,
i need to detect collision between my pair cache ghost object and a rigid body we
need to update animation when collision occured between this objects, like for example
subtract life value and do hurt animation.
I also need to detect how strong the collision is.
How can i do that?
detect collision when using pair cache object
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cebugdev
- Posts: 15
- Joined: Fri Nov 19, 2010 8:58 am