Dear all
I am currently working with a project which I need to have texture mapping for the collision shape.
I understand that I can use texture mapping for glut code, but don't know what to to when come to collision shape.
Does anyone know a solution to this?
Thank you:)
texture mapping for collision shape
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Kulik
- Posts: 10
- Joined: Sun Jul 18, 2010 1:19 am
Re: texture mapping for collision shape
That is out of the scope of bullet. You should use a rendering engine for that and use bullet for dynamics/collisions only.