Hi everyone,
I am doing a project on porting some of the bullet functions to GPU. Iam a beginner at this, with a little knowledge of OpenCL, where should I begin. If anyone could please give a small eg; or a small code in this context, it would b really helpful.
thank you
Manjeet Sudhanshu
email: sudhanshu.manjeet@gmail.com
porting Bullet to GPU using OpenCL
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Erwin Coumans
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Re: porting Bullet to GPU using OpenCL
There is some OpenCL code already in Bullet.
See the cloth simulation in Bullet-2.77/Demos/OpenCLClothDemo. It works under WIndows and Mac OSX, if you have a recent OpenCL SDK installed.
There is also some work-in-progress OpenCL code in a branch: see http://code.google.com/p/bullet/source/ ... hes/OpenCL
We are working on more OpenCL/DIrectCompute acceleration.
Thanks,
Erwin
See the cloth simulation in Bullet-2.77/Demos/OpenCLClothDemo. It works under WIndows and Mac OSX, if you have a recent OpenCL SDK installed.
There is also some work-in-progress OpenCL code in a branch: see http://code.google.com/p/bullet/source/ ... hes/OpenCL
We are working on more OpenCL/DIrectCompute acceleration.
Thanks,
Erwin