I'm trying to get some kind of "damage detection" working in blender. In Blender I can use a python script attached to the collision sensor. There I can get Information about what object hit "me" and about its properties.
But what I would need is the amount of transfered momentum for correctly calculating object "damage". I think this should be quite a common thing needed? I'm sorry but I didn't find anything helpful up to now... I'm rather new to blender and completely to bullet, so the postings I found I just didn't understand...
Maybe someone could please post some example python code how to get the transfered momentum?
I'm new here, so, do I post in the right place?
Thanks in advance