$ make
[ 4%] Built target OpenGLSupport
[ 34%] Built target BulletCollision
[ 35%] Built target BulletFileLoader
[ 35%] Built target BulletWorldImporter
[ 40%] Built target ConvexDecomposition
[ 40%] Built target GIMPACTUtils
[ 51%] Built target GLUI
[ 57%] Built target BulletMultiThreaded
[ 64%] Built target BulletDynamics
[ 67%] Built target BulletSoftBody
[ 69%] Built target LinearMath
Linking CXX executable AppAllBulletDemos
/usr/bin/ld: cannot find -lopengl32
collect2: ld returned 1 exit status
make[2]: ** [Demos/AllBulletDemos/AppAllBulletDemos] Erro 1
make[1]: ** [Demos/AllBulletDemos/CMakeFiles/AppAllBulletDemos.dir/all] Erro 2
make: ** [all] Erro 2
Same thing with 2.76 and 2.77-r2142 (the one packaged for download as ALPHA). I would find it funny if not rather tragic that this bug was not spotted sooner, it makes me feel that Linux game programming is an extremely solitary path...