Hey all,
I just need a quick confirmation.
Let's say I have 6 collision objects (indexes 0-5) in my dynamics world. Now let's say I remove object #3 (at index 2) from the dynamics world. Do the objects above it in the CollisionObjectArray automatically shift to fill the void? As in, objects 4-6 would shift to occupy indexes 2-4? Or do I have to manually shift things around in that scenario?
thanks!