Hi,
I am new to bullet physics library. i am wondering is there any way to find the initial force to launch a rigidbody so that it passes thru a point.
Thanks for the help
finding force to launch a ball to go thru a position[solved]
-
sundar
- Posts: 2
- Joined: Fri Jul 16, 2010 10:33 am
finding force to launch a ball to go thru a position[solved]
Last edited by sundar on Fri Jul 16, 2010 12:12 pm, edited 1 time in total.
-
sundar
- Posts: 2
- Joined: Fri Jul 16, 2010 10:33 am
Re: finding initial force to launch a ball to go thru a posi
sundar wrote:Hi,
I am new to bullet physics library. i am wondering is there any way to find the initial force to launch a rigidbody so that it passes thru a point.
Thanks for the help
Actually never mind. i have figured this out.
basically the targetvector - initialvector gives the target direction. so once we get the target direction we need to normalise & multiply it with constant solved my problem.
here is my code (using irrlicht vectors)
Code: Select all
irr::core::vector3df forwardDir(( targetPosition - initialPosition).normalize() * 400);
body->setLinearVelocity(forwardDir);
Thanks