I was trying to apply a hinge constraint to a concave triangle mesh shape when I found out from the calculateLocalInertia method of the btTriangleMeshShape source file that bullet did not allow moving concave shapes.
This caught my attention cause previously I had successfully applied the same hinge constraint to a concave compound, (triangle concave shapes)
So what's the final verdict? How is that possible?
Constraints w/ concave shapes not allowed but compound works
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toglia
- Posts: 12
- Joined: Mon May 10, 2010 1:59 am