Im trying to disable the collision between a softbody and a rigidbody, I setup my rigid body passing:
rbp->setCollisionFlags( rbp->getCollisionFlags() & ~btCollisionObject::CF_NO_CONTACT_RESPONSE );
But there's still collision when my softbody collide with it... However the other rigidbodies doesn't collide with it.
Am I missing something?
Softbody vs Rigidbody CF_NO_CONTACT_RESPONSE
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GLPhysx
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- Joined: Sat Nov 28, 2009 11:28 pm