Dear all,
I cannot get softbody-rigidbody collision events in my customNearCallback() function. While studying the engine codes, I noticed somewhere that softbody collision events are not reported in customNearCallback(). Is that true? If yes, what should be the way? Should I raycast to every node of the softbody in every frame???
Regards,
Ugras
Softbody-rigidbody collision callback question
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Ugras
- Posts: 34
- Joined: Wed Dec 30, 2009 8:30 pm
Re: Softbody-rigidbody collision callback question
Any ideas or recommendations?
Regards
Regards
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ghosting
- Posts: 3
- Joined: Fri Jun 25, 2010 9:07 am
Re: Softbody-rigidbody collision callback question
i think you should find the distance for every Node from softbody between rigidbody.
you can use the algorithmus in CollisionDemo .
you can use the algorithmus in CollisionDemo .