Hi,
i recognized that when i sweep a ghost object and it would hit another ghost then no collision is reported in the callback.
On the other side when using getAllContactManifolds from the world step then i get collisions between ghosts reported.
My question is how can i detect collisions between ghost objects when using sweeps?
thanks
Sweeps between Ghost Objects impossible?
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pico
- Posts: 229
- Joined: Sun Sep 30, 2007 7:58 am
Re: Sweeps between Ghost Objects impossible?
The problem also affects the Character Controller as there Ghost/Ghost collisions are only detected in the recoverFromPenetration() code but not in the stepForwardAndStrafe() function.