Error in compilation - help

srdredy
Posts: 4
Joined: Tue Feb 23, 2010 5:31 pm

Error in compilation - help

Post by srdredy »

Hi, I'm a new user in bullet, I'm using Windows 7, Visual Studio C++ Express Edition, Bullet 2.76 and Cmake 2.8.0. I'm trying to do my first tutorial, but I'm getting errors in compilation. I'm need some help 'cause I don't know what's happening. I already configure Cmake.

Code: Select all

'BulletTestApp.exe': Loaded 'E:\Tese\works\BulletTestApp\Debug\BulletTestApp.exe', Symbols loaded.
'BulletTestApp.exe': Loaded 'C:\Windows\System32\ntdll.dll'
'BulletTestApp.exe': Loaded 'C:\Windows\System32\kernel32.dll'
'BulletTestApp.exe': Loaded 'C:\Windows\System32\KernelBase.dll'
'BulletTestApp.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.30729.1_none_bb1f6aa1308c35eb\msvcr90d.dll'
'BulletTestApp.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.30729.1_none_bb1f6aa1308c35eb\msvcp90d.dll'
The program '[3796] BulletTestApp.exe: Native' has exited with code 0 (0x0).
I'm just new in bullet, 'cause I've already programed in C, C++, OpenGl, Shellscripting, other languages...
Last edited by srdredy on Sat Feb 27, 2010 10:16 pm, edited 1 time in total.
srdredy
Posts: 4
Joined: Tue Feb 23, 2010 5:31 pm

Error in compilation - help

Post by srdredy »

The error is when I exectute the program, after compilation. Any idea? :idea:
User avatar
Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Error in compilation - help

Post by Erwin Coumans »

Do the regular Bullet demos compile and run fine?

Thanks,
Erwin
srdredy
Posts: 4
Joined: Tue Feb 23, 2010 5:31 pm

Re: Error in compilation - help

Post by srdredy »

Yes demos rule.
I guide my new project in this site
http://bulletphysics.org/mediawiki-1.5. ... om_scratch
And I was trying to do the simple "hello world" tutorial.
srdredy
Posts: 4
Joined: Tue Feb 23, 2010 5:31 pm

Re: Error in compilation - help

Post by srdredy »

Finally working!!!
Thanks, if you want delete this post... It was a bad post. :mrgreen:
kamikaze999
Posts: 5
Joined: Wed May 05, 2010 6:31 am

Re: Error in compilation - help

Post by kamikaze999 »

what was wrong? i'm trying to load a btbvhtrianglemesh, and when it does it i get a similar error

Native' has exited with code 3(0x3)

Code: Select all

he thread 'Win32 Thread' (0x1264) has exited with code 3 (0x3).
The thread 'Win32 Thread' (0x440) has exited with code 3 (0x3).
The program '[4240] mygame.exe: Native' has exited with code 3 (0x3).
is it too big of a map?