Hi, I'm new on this forum and with bullets as well (Hi everyone)
I am trying to find a bullet's guide or something but all that I can find is barely concepts and a few lines of code. I have a experience with c++ and others languages before but I am new with games development.
I would like if someone show me the way with bullets (I'm using it with Irrlicht which I have no problems)
I understand physics/math concepts but I do not have enough time to "trial and error" with bullets.
I am testing with a spaceship. Actually it can only move forward.
So, how can I rotate the rigidbody? I know how to rotate an Irrlich node, but obviously it doesn't work like this.
Thank you, I hope you can understand my poor english.
I need some basics bullets knowledge
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- Posts: 2
- Joined: Mon Nov 23, 2009 4:05 am
Re: I need some basics bullets knowledge
OK, I already made it. I spend several hours to understand bullets concepts because the documentation is very bare..
Make games is my hobby, I make games for fun.. Thats why there should be more Bullets tutorials and manuals..
<Sarcasm>Thank you!</ Sarcasm>
Make games is my hobby, I make games for fun.. Thats why there should be more Bullets tutorials and manuals..
<Sarcasm>Thank you!</ Sarcasm>