Triangle Mesh collision question

sandeep_slash
Posts: 48
Joined: Thu Jul 10, 2008 6:36 pm

Triangle Mesh collision question

Post by sandeep_slash »

Hi,

Does Bullet support collision against Triangle Mesh (terrain with continuos level of detail) ?

Thanks,
Sandeep.
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Erwin Coumans
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Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Triangle Mesh collision question

Post by Erwin Coumans »

Yes, you can use btBvhTriangleMeshShape for arbitrary static 3D triangle meshes (environment). See Bullet/Demos/ConcaveDemo
It just collides with the triangles mesh, no need for continuous LOD (that is usually a graphics feature)

There is also support for 2D heightmap terrains, see Bullet/Demos/TerrainDemo
Thanks,
Erwin