Using the Slider joint

bonjovi
Posts: 35
Joined: Mon Jul 20, 2009 12:58 pm

Using the Slider joint

Post by bonjovi »

Hi, I've a problem using the slider joint.

In fact, it seems that every Bullet joint have its own formal parameters for construction. Some joints need anchor (why in frame? A and in frame B ? whereas a point and 1 or more axis should be enough ? ) and axes, but the slider needs 2 transforms without any axis ....

Then my question is : how to configure Slider joint axis orientation ?

also, i'va made some tests by attaching only 1 body to the constraint : that makes the object falls (perhaps i do something wrong !!)

By now, i have 2 bodies that slide along absolute X axis, i would like to configure the axis accoring to an arbitral axis.

Thank you for your help.