Hi,
has anyobdy tried to successfully create a btRaycastVehicle with more than 4 wheels ? for instance, a bus with 6 set of wheels ?
Would Bullet allow that in theory ?
Also, I wonder how could I create a vehicle with a trailer. Anyone has an idea ?
Thanks,
Gregory
vehicle with 6 or 8 wheels
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- Posts: 27
- Joined: Mon Dec 01, 2008 5:08 am
Re: vehicle with 6 or 8 wheels
We have vehicles with 6 wheels (and 1 & 2 wheel vehicles) and it works fine.
You could create a truck & trailer by creating two vehicles, and joining them with a constraint.
You could create a truck & trailer by creating two vehicles, and joining them with a constraint.
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- Posts: 178
- Joined: Fri Apr 18, 2008 2:20 pm
Re: vehicle with 6 or 8 wheels
I have managed to create vehicles with more than 4 wheels, and it works well!
Concerning trailers, I have implemented a manual trailer trajectory computation system. I haven't though that it would have been possible to link two vehicles together, have you tried this already, or is this a theoretical suggestion ?
Also, what would be the best method to create this trailer : should I create two btRaycastVehicle (one for the truck and one for the trailer), and link both chassis rigid bodies using a hinge constraint ? Or should I rather create one single btRaycastVehicle and link the trailer rigid body to the chassis rigid body ?
In any case, thanks a lot for your answer !
Concerning trailers, I have implemented a manual trailer trajectory computation system. I haven't though that it would have been possible to link two vehicles together, have you tried this already, or is this a theoretical suggestion ?
Also, what would be the best method to create this trailer : should I create two btRaycastVehicle (one for the truck and one for the trailer), and link both chassis rigid bodies using a hinge constraint ? Or should I rather create one single btRaycastVehicle and link the trailer rigid body to the chassis rigid body ?
In any case, thanks a lot for your answer !
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- Posts: 169
- Joined: Sun Jan 14, 2007 7:56 pm
- Location: Norway
Re: vehicle with 6 or 8 wheels
A while back I connected two raycast vehicles with a point constraint and that worked pretty well.