I am trying to use Bullet to do a simple simulation of reptile robot. However, after I established the simple skeleton of the reptile, I found the hinge is very soft. I can simply drage the legs, press them to make them out of the degree of the hinge freeddom. They normally back up like sponge. But it is extremely unacceptalbe that if the hinges of the four legs deform after the robot take up some weight.
I have tried to solve this problems by setting the parameters. Like the hinge's limitsoftness, relaxationFactor, and the biasFactor. I don't know what exactly they mean. And they only make things worse.
I just want to make the constraint fixed in a single position and only response in the indicated freedom even driven by other force.
I will try to read the constrain solver by myself. But the deadline is soon comming, I don't have much time to hand up the work. Can anyone do me a favor to fix this problem? I will appreciate that so much.
When I drag the skeleton, the hinge was totally deformed and running on a unexpected freedom.

Thank you for all your attention
Tony