Donner wrote:Hey,
I am currently developing an Racing game and i have to decide, what physics engine to use. Currently i'm workung with newton, but i want to switch (for different reasons). Are there any tutorialy, how to simulate cars etc. with the bullet physics engine?
Google didn't help very much...
Thank you!
D.
hi?Donner
I am currently developing an Racing game too.
I think you can refer to the bullet demo ------ appVehicaldemo
in fact,I met some problem when I use the bullet's vehical.
as you said,the google didn't help very much,but you can find someting in the bulelt forum.
and read the bulelt manual cautiously .
hope that will be help