We included the btBulletDynamicsCommon.h in the source file, and we included the Bullet /src path.
We included the libraries - libbulletdynamics, libbulletcollision, libbulletmath, this is all in the user manual on how to integrate the bullet physics in your application.
We are currently just trying to run something simple then build it without these linking errors. So we took the Hello World program out of the demos, we are trying to just get that to compile on our Visual Studio without the linkin errors however we are getting 26 linking errors while trying to do so..
Lnk2019 and Lnk2001 are the errors we are getting.
If anyone could please help us out with integrating this it would be very much appreciated
(sry this is written so sloppy lol).
Edited::
Obviously we are dumb!!! we are trying to add the .vcproj files of the dependencies listed above because we read in a previous file, but how do we link them, and where can they be found.. We were looking at the libbulletmath.vcproj files in the 8 folder.
Someone please help us link these things, and i am sorry that we are having such remedial issues, and im also sorry that i dont think im posting this in the correct place on this forum...
