(apologies for my english)
with some friends we plan to try to make a race-sim, "as close as it gets" you'd say, and I was wondering if Bullet is up to the job (e.g. actual sim are running from 200Hz to 400Hz and the Bullet-doc says it's not a good idea to go above 60...)
I'm actually analyzing the VehicleDemo the RaycastVehicle to see what could be done. A know this is not supposed to be realistic (well at least I hope so



if some of you are interested in offering help in my project please let me know
