Hi,
I have a linear camera and up to now I have simulated it creating a set of cylinders one for each pixel of the camera and one beside the other.
The camera can has 100 pixels and I must work in VMware, so up to now I wasn't able to use the GPU.
Is there a way that could allow a faster simulation?
Linear camera simulation
-
- Posts: 83
- Joined: Mon Nov 05, 2018 8:16 am
- Location: China
Re: Linear camera simulation
did you try the multithread version? you can refer to this: viewtopic.php?f=9&t=10232
-
- Posts: 21
- Joined: Fri Aug 11, 2017 1:16 pm
Re: Linear camera simulation
I will, but I'm working on industrial computers with just a couple of CPUs: I'm using one and other programs may use the other. Multithreading should help, but I must tak as much as possible from the single CPU before.