Anyone had an issue with objects flying up after they come to rest?
Scenario:
1. I am making modifications to the User Collision Demo just to try it out (C++)
2. I shoot a block along a plane
3. The block comes to a rest
4. Immediately afterwards, the block flies UP.
5. Changing gravity slows down the flying.
I have no clue what's going on. Anyone else had this problem?
Thank you