Virtual Robot Experimentation Platform, V-REP

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
marcimatz
Posts: 34
Joined: Fri Sep 18, 2009 5:41 am

Virtual Robot Experimentation Platform, V-REP

Post by marcimatz »

Hello,

I just finished my first release of the Virtual Robot Experimentation Platform (V-REP). It is a general-type robot simulator. It allows you to edit and simulate whole robotic systems, or sub-systems (sensors, mechanisms). It offers a multitude of functionalities that can be easily integrated and combined through an exhaustive API and script functionality. V-REP can be used for remote monitoring, for hardware control, for fast prototyping and verification, for fast algorithm development/parameter adjustment, for safety double-checking, and for robotics-related education.

V-REP has several calculation modules like collision detection, minimum distance calculation, full inverse/forward kinematics, proximity sensor simulation, simulation of visual-type sensors, cutting simulation, etc. And of course also physics, that has been implemented using the Bullet Physics library. A really big big thanks to Erwin and others for this powerful library! (credit is of course given in the software documentation and in the "Help" section)

A fully functional version of V-REP can be downloaded here: http://www.v-rep.eu

Cheers,

Marc