Job Type: Full Time
The Position:
Physics Gameplay Software Engineer - PS3 - Xbox 360
Your Focus:
- Integrate physics into gameplay based on design specs
- Implement gameplay-related functionality (controls, camera movement,
object interaction, etc) in C++
- Work on integrating physics into tools and tool pipeline
- Interact closely with engineers, designers and artists to bring their vision to life.
What YOU Need to Succeed:
- Shipped at least one PC or console title.
- Experience working on physics systems in at least one game engine, Havok a plus
- Solid understanding of spatial data structures, collisions and intersection testing, and performance issues related to complex equations.
- Proficiency with C++ with good object-oriented skills.
- Very strong math skills and background
- B.S. degree in Computer Science, Math, Physics, or Engineering preferred.
- Excellent communications skills.
- A strong desire to create world-class games.
Contact Info:
Please email a bio/resume, links and/or work samples to jobs@day1studios.com with 3290 Physics Software Engineer in the subject line. All information received will be held confidential.
http://www.day1studios.com
E-mail: jobs@day1studios.com
Source: gamasutra
http://www.gamasutra.com/php-bin/jobs_d ... ob_id=9044
Day 1 Studios:Physics Gameplay Software Engineer-PS3/Xbox360
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- Posts: 15
- Joined: Mon Jan 30, 2006 5:26 pm