Race car driving

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kjknohw
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Joined: Fri Jan 20, 2006 4:14 am

Race car driving

Post by kjknohw » Sun Jan 22, 2006 6:32 pm

Is there any way to make a realistic car driving game. It would be great to run into piles of boxes. Only bullet physcis works for boxes.

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Erwin Coumans
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Re: Race car driving

Post by Erwin Coumans » Wed Jan 25, 2006 5:53 pm

kjknohw wrote:Is there any way to make a realistic car driving game. It would be great to run into piles of boxes. Only bullet physcis works for boxes.
It would be possible doing in Python, within Blender.
I will prototype some vehicle for next release (2.42?).

So built-in vehicle support will be added soon.
Erwin

kjknohw
Posts: 9
Joined: Fri Jan 20, 2006 4:14 am

Post by kjknohw » Fri Jan 27, 2006 1:39 am

A good idea is to have a .blend file that is a very simple car driving game. You could then modify it without needing knowalge of python.

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