As I mentioned we're using Bullet-2.82 in an open-source virtual world and have some work to be done. We're looking for full time developers but also have a system called worklist for paying freelancers to get specific projects done.
I've put up three WorlList projects so far:
Add kinematic character controller for avatar
Compute mass properties of models
Write some utilities for convex decomposition using V-HACD-2.2
Edited to fix link on first job.
highfidelity virtual world has work to do
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- Posts: 849
- Joined: Tue Sep 30, 2014 6:03 pm
- Location: San Francisco
Re: highfidelity virtual world has work to do
These projects have been done. When I come up with more I'll list them here.