How to make a metallic material in the softbody?

0x80
Posts: 1
Joined: Mon Dec 29, 2014 6:41 pm

How to make a metallic material in the softbody?

Post by 0x80 »

How to make a softbody that it had not returned to its original form after impact? As it needs to configure btSoftBody::Material (Lst, Ast, etc) and btSoftBody::Config (Df, Dg, etc)?
Default soft body like rubber... I needed make this (the not replacement meshes): http://www.youtube.com/watch?v=YmM3E8OAdXY