D3DX9 Vehicle Trouble

duncang
Posts: 7
Joined: Wed May 16, 2012 1:30 pm

Re: D3DX9 Vehicle Trouble

Post by duncang »

Ok, after playing around I think I understand it a little better. If I make the following change

btVector3 wheelAxleCS(0,0,-1);

Previously I had

btVector3 wheelAxleCS(-1,0,0);

The wheels all rotate on the correct axis, but now the vehicle just rocks back and forth! when i apply acceleration. DOH.

What am I doing wrong?

Duncan.