I an new to bullet and do basic test
I use a box and a sphere ,the box is moving from left to right,sphere is not moving
I change the box rigidbody world postion every frame,getWorldTransform().setOrigin()
and call contactTest everyframe,but the callback comes earlier,in fact the box and sphere not collide,just a little gap。
wrong collide result
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Re: wrong collide result
You're probably experiencing the collision margin of some convex-convex shape collisions. There is an old video on YouTube that illustrates margin.
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Re: wrong collide result
This video is very useful for me.drleviathan wrote: ↑Mon May 30, 2022 3:38 pm You're probably experiencing the collision margin of some convex-convex shape collisions. There is an old video on YouTube that illustrates margin. five nights at freddy's
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Re: wrong collide result
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