I would like to setup Bullet Physics in Visual Studio (C++).
Therefore, I would like to see a physics world, and load some .obj files.
However, I'm stuck at a few places:
the Hello World example doesn't show anything (visual),
the benchmark 3000 boxes works well, but doesn't load .obj files,
the ImportObjExample has so many lines that I can't understand it anymore. (in Python this is a single line of code 'loadURDF')
Apart from that, I would like to work in my own C++ main file, but I don't know how to add it to the solution explorer.
Any help?