Holes, even square holes, seem to lead to degenerate behavior with VHACD.
Am I modelling it incorrectly or is this just a limitation of VHACD? What's the solution to get some accurate peg in hole environments? Or, has anyone built such environments already?
Holes convert very poorly with VHACD
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Holes convert very poorly with VHACD
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Re: Holes convert very poorly with VHACD
We have the same problem. Were you able to find a solution with VHACD or did you use a different tool?