Pushing Dynamic Bodies with btKinematicCharacterController

gbpaul
Posts: 1
Joined: Sun Mar 16, 2014 6:52 am

Pushing Dynamic Bodies with btKinematicCharacterController

Post by gbpaul »

I would like my character to be able to push dynamic objects out of the way, right now it treats them like static objects. I've done some googling and only found the opposite problem.

My setup is the same as in the character demo.