Hi.
What are the best values for "CCD Motion threshold" and "Swept sphere radius" if my moving object is a ball? As I understood swept sphere radius should be contained within rigid body, so for my case it should be a bit smaller than actual ball radius. But how much smaller? Is 1-2% smaller than actual ball radius enough?
As for motion threshold - should it be a "ball radius", or "2 x ball radius", or "radius +/- some percentage" or "swept sphere radius"?